Family Entertainment Centers Market Research Report
Global Family
Entertainment Centers Market
The GMI Research forecasts that the Family Entertainment
Centers Market is witnessing an upsurge in demand over the forecast period.
This is mainly due to the presence of activities to entertain all ages at an
affordable cost and the evolving advanced technologies such as virtual reality
and 3D display.
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Introduction of the Family Entertainment Centers Market:
Family entertainment centers are places that strive to
enhance family fun and provide new and diverse activities for everyone. They
can be small amusement parks or entertainment zones and inordinately functions
in the small and big cities. They are developed to keep the complete family
involved, usually at a lower cost as compared to the traditional amusement
park, and offer various options such as arcades, gaming consoles, redemption
machines, and indoor playground systems.
Key Players of the Global Family Entertainment Centers
Market:
·
CEC Entertainment, Inc.
·
LEGOLAND Discovery Center
·
Lucky Strike Entertainment
·
KidZania
·
Cinergy Entertainment Group
·
Scene75 Entertainment Centers
·
Funcity
·
Dave & Buster’s
·
Disney
·
Smaaash
Family Entertainment Centers Market Dynamics (including
market size, share, trends, forecast, growth, forecast, and industry analysis)
The family
entertainment centers market is likely to experience strong growth in the
upcoming years owing to the rising disposable income, which is leading to an
increase in consumer spending on entertainment options and the increasing
construction of malls or shopping centers across several countries. In addition
to this, an increase in the implementation of advanced technologies in these
centers, such as 3D technology and virtual reality gaming, is also a critical
factor that is creating various growth opportunities for the market. The rising
prices of tickets and the need for high capital expenditure for the creation of
a new setup will hinder market growth. In addition to this, the widespread
outbreak of the COVID-19 pandemic has negatively impacted the market growth due
to the temporary shutdown of malls, shopping centers, and other public places
to curb the spread of the virus. Nevertheless, the market is forecasted to
bounce back in 2020 while fuelling at a notable rate from 2022 onwards.
Type Segment Drivers
Based on type, Arcade Studios are contemplated to witness a
higher compound annual growth rate in the coming years due to the increasing
preference of customers towards the AR and VR games, which has raised the
owners' emphasis towards offering a better and latest experience. Different
features such as enhanced visual experience, optimal graphics performance, and
rich interactivity are leading to an increase in demand for these games.
Revenue Source Segment Drivers
Based on the revenue source, Food & Beverages will
observe a faster growth during the forecast period due to the soaring
disbursement of the customers on food and the accessibility of distinct food
options. The increasing tendency towards these places for organizing the
parties is proliferating the market growth.
Regional Drivers
Based on the regional coverage, North America is predicted
to enlarge with a faster CAGR owing to the increasing setup of shopping malls
and shopping centers, resulting in an escalation in the entertainment centers.
The increase in disposable income and a rise in the middle-class population
have also led to a surge in consumer expenditure in the entertainment centers.
Family Entertainment Centers Market Segmentation:
Segmentation
by Type
·
Arcade Studios
·
AR & VR Gaming Zones
·
Sports Arcades
·
Others
Segmentation
by Facility Size
·
Up to 5,000 sq. ft.
·
5,001-10,000 sq. ft.
·
10,001-20,000 sq. ft.
·
20,001-40,000 sq. ft.
·
More Than 40,000 sq. ft.
Segmentation
by Visitor Demographics
·
Families with Children (0-8)
·
Families with Children (9-12)
·
Teenagers (13-19)
·
Young Adults (20-25)
·
Adults (Age 25+)
Segmentation
by Revenue Source
·
Entry Fees & Ticket Sales
·
Advertising
·
Food & Beverages
·
Merchandising
Segmentation
by Region:
·
North America
o
United States of America
o
Canada
·
Asia Pacific
o
China
o
Japan
o
India
o
Rest of APAC
·
Europe
o
United Kingdom
o
Germany
o
France
o
Spain
o
Rest of Europe
·
RoW
o
Brazil
o
South Africa
o
Saudi Arabia
o
UAE
o
Rest of the world (remaining countries of the
LAMEA region)
About GMI
Research
GMI Research is a market research and consulting company
that offers business sights and market research reports for every enterprise,
including small & medium enterprises and large organizations. Our research
team helps the clients to understand the impact of market dynamics such as
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